> For the complete documentation index, see [llms.txt](https://doc.playturbo.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://doc.playturbo.com/playable-tools-content-editor/content-editor-user-guide/editing-page-module-intro/parameter-setting-area/exterior-layer-parameters.md).

# Exterior - Layer Parameters

Exterior includes "**General parameters**" and "**Special parameters**"

<figure><img src="/files/n7K9UALCSKFaQa4A24ye" alt=""><figcaption></figcaption></figure>

## 📒<mark style="color:blue;">General parameters</mark>

General parameters of general assets, including alignment option, show and hide parameters, position\&size, reuse horizontal/vertical screen position configuration, opacity, rotation angle, screen adaptation, pivot, and scale.

<table><thead><tr><th width="137">Image</th><th width="144">Parameter types</th><th width="183">Description</th><th width="353">Steps</th></tr></thead><tbody><tr><td><img src="/files/g2P9R6mftjiDpqiQv9v0" alt=""></td><td><strong>Alignment option</strong></td><td>Support two alignment options:<br>- Global alignment<br>- Local alignment<br></td><td><strong>【Global alignment】</strong><br>Select an asset, click the alignment shortcut to perform global alignment.<br><br><strong>【Local alignment】</strong><br>Hold down the Ctrl key to select multiple images and click the alignment shortcut for local alignment of multiple image layers.</td></tr><tr><td><img src="/files/glPzdW8PKZlAdBt1EtOH" alt=""></td><td><strong>Show&#x26;Hide</strong></td><td>Support the setting of horizontal and vertical screen splitting for displaying or hiding layers</td><td><p><strong>【Separate Setting】</strong></p><p>Default not to split; If you need to split the settings, just check it directly.</p></td></tr><tr><td><img src="/files/quDc2ieB3EMDr8Pbu0rS" alt=""></td><td><strong>Position</strong></td><td>Support two adjustment options:<br>- Drag and drop<br>- Edit parameters</td><td><strong>【Drag and drop】</strong><br>Select the asset that needs to be adjusted, drag and drop to adjust the position.<br><br><strong>【Edit parameters】</strong><br>1. Support the adjustment of specific parameters of the X-axis and Y-axis.<br>2. Modify the corresponding parameters to adjust the position.</td></tr><tr><td><img src="/files/SlvkI2HFHyBIC3g8303W" alt=""></td><td><strong>Size</strong></td><td>Support two adjustment options:<br>- Drag and drop<br>- Edit parameters<br></td><td><strong>【Drag and drop】</strong><br>1. Select the asset to be resized, drag and drop to resize<br>2. Hold down the Shift key for proportional resizing<br><br><strong>【Edit parameters】</strong><br>1. Support width and height parameter adjustment<br>2. Modify the corresponding parameters to adjust the size</td></tr><tr><td><img src="/files/7YMIVPYY0NUDKJXIpRDI" alt=""></td><td><mark style="color:red;"><strong>Reuse</strong></mark> <mark style="color:red;"><strong>horizontal/vertical screen position configuration</strong></mark></td><td>Support application in horizontal&#x26;vertical production mode</td><td>Click the "Reuse horizontal/vertical screen position configuration" button to successfully reuse<mark style="color:orange;">(Suggest creating a single screen first, such as in vertical orientation, then switch to horizontal orientation. Select all top-level layers and use this feature.)</mark></td></tr><tr><td><img src="/files/dkTaZda9zvnFGWFAzlY9" alt=""></td><td><strong>Opacity</strong></td><td>Support two adjustment options:<br>- Slider adjustment<br>- Manual modification</td><td><strong>【Slider Adjustment】</strong><br>Drag the opacity anchor point in the slider to adjust transparency<br><br><strong>【Manual modification】</strong><br>Manually modify the specific parameters of opacity</td></tr><tr><td><img src="/files/ISMYEwGJBD6xHFTiBsLB" alt=""></td><td><strong>Rotation</strong></td><td>Support two adjustment options:<br>- Manual modification<br>- Edit parameters<br></td><td><strong>【Manual adjustment】</strong><br>Select the asset that needs to be rotated, and click the rotate button above the asset to rotate the layer at will<br><br><strong>【Edit parameters】</strong><br>The rotation angle can be modified by manually modifying the corresponding parameters.</td></tr><tr><td><img src="/files/quj8N6ElYgUKPEDxc6Ic" alt=""></td><td><mark style="color:red;"><strong>Screen adaptation</strong></mark></td><td>1.The default is global centering<br>2.Support two constraint settings:<br>- Click Constraint<br>- Select Constraint</td><td><p><strong>【Click Constraints】</strong><br>1. Select the asset that needs to be constrained<br>2. Click the positioning constraint box to complete click constraints</p><p></p><p><strong>【Select Constraints】</strong><br>1. Select the asset that needs to be constrained<br>2. Click the landscape/portrait constraint list to bring up the tab list<br>3. Select the constraint method and complete constraint configuration</p></td></tr><tr><td><img src="/files/sZCyeJSQxR882O8JcYd8" alt="" data-size="original"></td><td><mark style="color:red;"><strong>Pivot</strong></mark></td><td>The pivot is the reference point of the layer, which determines the center point for operations like rotation, scaling, and movement.</td><td><p><strong>【Pivot】</strong></p><p>By default, it is set to (50, 50). You can directly enter numbers or move the green dot to adjust the pivot position.</p></td></tr><tr><td><img src="/files/qq7kqFiYzUhdHsBv6JCn" alt=""></td><td><strong>Scale</strong></td><td>Scale and adjust based on the original size</td><td><ol><li>Support specific parameter adjustments for width and height</li><li>Modify the corresponding parameters to perform material scaling</li><li>Support horizontal and vertical screen splitting settings</li></ol></td></tr></tbody></table>

👉Special note on exterior parameters:  [Screen adaptation](/playable-tools-content-editor/content-editor-user-guide/editing-page-module-intro/parameter-setting-area/screen-adaptation.md)

## 📒<mark style="color:blue;">Special parameters</mark>

Apart from general parameters, we generally categorize them as special parameters. Special parameters vary based on the different types of assets (layers).

**Comparison of special parameters for different asset types** (detailed explanation in the subdirectory).

<table><thead><tr><th width="171">Assets type</th><th>Comparison of differences in exterior parameters</th></tr></thead><tbody><tr><td><strong>Scene</strong></td><td><del>No exterior parameters</del></td></tr><tr><td><strong>Group node</strong></td><td><del>No special parameters</del></td></tr><tr><td><strong>Interactive area</strong></td><td><del>No special parameters</del></td></tr><tr><td><strong>Image</strong></td><td>Replace/Clip/Reset Size/Filter/Nine Patch Drawable Grahpic</td></tr><tr><td><strong>Sequence</strong></td><td>Reset Size/Sequence editing/Play/Pause/Delay per Frame/Play views/Filter</td></tr><tr><td><strong>Spine</strong></td><td>Replace Spine/Play settings/Play/Pause</td></tr><tr><td><strong>Text</strong></td><td>Alignment/Copywriting Configuration/Font/Basic Style/Stroke/Shadow/Apply to other languages/Other language settings</td></tr><tr><td><strong>Particle</strong></td><td>Replace/Play Settings/Particle Parameters/Physics Parameters</td></tr><tr><td><strong>Video</strong></td><td>Play video/Stop video/Replay/Replace/Clip/Reset size/Play settings/Sound settings</td></tr><tr><td><strong>Audio</strong></td><td>Sound play/Replace/Clip/Volume settings/Play settings</td></tr></tbody></table>
