Playturbo Help Center
CN
  • 😃Welcome to Playturbo
    • Login Guide
    • Subscribed Users-Page Guide
    • Customized Users-Page Guide
  • 💡Playable Tools-Feature Changer
    • Playable Creation Flow
      • 💻Template Feature Creation-Case Study Video
    • How to create a project/version
      • Subscribed Users-Create a project
      • Customized Users - Create a version
    • Feature Changer-User Guide
      • Editing Page Module Intro
        • Parameter Settings Area
          • Parameter Type Intro
          • Multi-language Configuration and Translation
        • Work Preview Area
        • Project Operation Area
          • Feature Changer - Download&Apply
      • Special Feature:3D Templates
        • 3D Templates - Basic Feature Overview
        • 3D Model Order
    • Feature Changer-FAQ
      • Asset Replacement Issues
      • Material Effect Issues
  • 💡Playable Tools-Content Editor
    • Playable Creation Flow
      • 💻Blank Canvas - Interactive Endcard
      • 💻Blank Canvas - Fixed-step Playable
      • 💻Template Content Creation - Case Video
    • Work Creation-Create a New Project
    • WORK CREATION-IMPORTANT NOTICE⚠️
    • Content Editor-User Guide
      • Editing Page Module Intro
        • Top Asset Library
          • Project Assets
          • Asset Library
            • Public Asset Library
            • My Asset Library
          • Interactive Area
          • Presets Library
          • Global Variables
          • Gameplay Template
        • Scene Area
          • Global Settings
          • Scene
        • Layer Area
        • Quick Access Area
        • Parameter Setting Area
          • Global Settings
            • Adjustment of permanent content
            • Multi-language Configuration and Translation
          • Gameplay Parameters - Scene Parameters
          • Scene setting - Scene Parameters
          • Exterior - Layer Parameters
            • Image parameters
            • Sequence parameters
            • Spine Parameters
            • Text parameters
            • Particle Parameters
              • Particle Thumbnail
              • Play Settings
              • Particle Parameters
              • Physics Parameters
            • Video parameters
            • Audio parameters
          • Animation - Layer Parameters
          • Event - Common Parameters
            • Trigger Event
            • Response Event
          • Screen adaptation
        • Work Preview Area
          • Preview Switch
          • Package Size Estimation
          • Quick Positioning
          • Canvas ruler and reference line
        • Project Operation Area
          • Preview
          • Save
          • Content Editor - Download&Apply
      • Component & Quick Layout
        • Match Lines Component
        • Draw Lines Component
        • Erase Component
        • Mask Component
        • Carousel Component
        • Quick Layout-Grid Board Layout
        • Quick Layout-Parking Layout
    • Content Editor-FAQ
      • Asset Issues
      • Animation Issues
      • Event Issues
      • Adaptation Issues
      • Component Issues
      • Export & Deployment Issues
    • Content Editor-Creation Tips Center
      • Guidelines for Template Content Creation
      • Common Creation Tips
        • Creation Tips - Suggestions for Creation Process
        • Creation Tips - Scene Creation
        • Creation Tips - Assets
        • Creation Tips - Animation Setting
        • Creation Tips - Event Setting
        • Creation Tips - Adaptation
        • Creation Tips - Suggestions for Gameplay
      • Project Self-Check Guide
  • 💡Playable Tools-Video to Playable
    • Playable Creation Flow
      • 💻Video to Playable - Case Study Video
    • Work Creation-New Creation Guide
    • Video to Playable - User Guide
      • Asset Area
      • Storyboard
      • Track Area
      • Parameter Area
      • Preview Area
      • Video to Playable - Download&Apply
  • 💡Video Tools-Video Editor
    • Video Creation Flow
      • 💻Video Editor-Case Study Video
    • Work Production - New Creation Guide
    • Video Editor - User Guide
      • Creative Making - Editing Page Module Intro
        • Assets
          • Asset Library
          • Common Asset Library
            • Common Asset Library Introduction
            • Common Assets Operations
        • Canvas
        • Track
        • Parameter Editing Module
          • Video Parameters
          • Image Parameters
          • Text Parameters
          • Audio Parameters
          • Transition Parameters
          • Filter Parameters
        • Operation bar
          • Export & Download Videos
      • Video Templates
      • Standout Features
        • Batch Production Function(Swap)
          • Production process overview
            • Batch Production-Guide Video
          • Function Step-by-step Intro
            • What is Asset Group
            • Create Asset Group
            • Add assets to Asset Group
            • Add Asset Group to the track
            • Adjust Asset Group Parameters
              • Adjust Asset Group Parameters
              • Adjust Asset Parameters within the Group
            • Swap & Time Sequence Swap
            • Batch Export & Download & Apply
        • Size Adaption(Video Editor)
        • Multi-language Adaption(Video Editor)
        • AI Function
          • AI Removal
          • Intelligent Dubbing
          • Subtitle Intelligent Recognization
          • Intelligent Splitting
  • 💡Video Tools-Layout Template
    • Video Creation Flow
      • 💻Layout Template-Case Study Video
    • Work Production - New Creation Guide
    • Layout Template - User Guide
      • Assets Upload(including Size Adaption)
      • Multi-language Adaption(in common)
      • Standout Features:AI Removal
  • 💡Image Tools-URL to Image
    • Image Creation Flow
    • URL to Image - New Creation Guide
    • URL to Image - User Guide
  • 📒Playturbo-Case Study
    • Playable-Content Editor
      • General Gameplay Cases
        • Basic Tutorial - Template content creation Tutorial
          • Animation Loop-Template content creation Tutorial
          • Two-slides Interactive Videos-Template content creation Tutorial
        • Basic Tutorial - Blank Canvas Tutorial
          • IEC<Animation Loop>Tutorial
          • IEC<Basic Two Options>Tutorial
          • Interactive Videos<Two-slides>Tutorial
          • Interactive Videos<3 Taps>Tutorial
          • Interactive Videos<Two options & endings>Tutorial
          • Interactive Videos<3-step interaction>Tutorial
        • Simple Tutorial - Blank Canvas Tutorial
          • Interactive Videos<Simulating Movement>Tutorial
          • 2D Playable<Choose One from Three>Tutorial
          • 2D Playable<Hide after Clicking on the Item>Tutorial
          • 2D Playable<Drag and Drop to the Specified Position>Tutorial
          • 2D Playable<Click to switch multiple items>Tutorial
      • Elimination & Match Gameplay Cases
        • Grid Board Layout - Template Content Creation
        • <Tile Games> Template Content Creation
        • ⭐<Block Elimination>Blank Canvas Tutorial
        • <Match 3 Dress Up>Blank Canvas Tutorial
        • ⭐<Goods Sort>Blank Canvas Tutorial
        • <Merge New Items>Blank Canvas Tutorial
      • Carousel & Display Gameplay Cases
        • Carousel Component - Blank Canvas Tutorial
      • Parkour Gameplay Cases
        • 3-Step Interactive Video - Blank Canvas Tutorial
        • Parkour & Left-right Select - Template Content Creation
        • 【Couple Flip 1】Video Parkour(split videos)
        • 【Couple Flip 2】Replace Animation Effectt Particle
      • Decoration Gameplay Cases
        • <Dress-up Combination>Blank Canvas Tutorial
        • Dress-up - Blank Canvas Tutorial
      • Chess & Card Gameplay Cases
        • Solitaire - Blank Canvas Tutorial
      • Painting Gameplay Cases
        • Draw Lines Component - Blank Canvas Tutorial
        • Match Lines Component - Blank Canvas Tutorial
        • Erase Component - Blank Canvas Tutorial
        • Mask Component - Blank Canvas Tutorial
      • Lucky Draw Gameplay Cases
        • <Flip Card Reward>Blank Canvas Tutorial
      • Parking Layout Gameplay Cases
        • <Car parking puzzle v1> Template Content Creation
      • Other Puzzle Gameplay Cases
        • <Pull Rings>Blank Canvas Tutorial
        • <Screw Puzzle>Blank Canvas Tutorial
    • Playable-Interactive Video Editor
      • <Ragdoll Fall>Interactive Video Tutorial
    • Video Editor
      • 💻Case Studies
        • 💻Video Batch Production
        • 💻Text Translation
        • 💻Smart Subtitle & Voiceover
  • 📓Other tutorials
    • Creative Insights
      • Creative Insights - Essential Knowledge
        • Tracking Explanation
        • Metrics Explanation
        • Data Timezone Explanation
      • Page Module Intro
        • Overview
        • PL Performance
        • PL Interaction Analysis
          • User Journey Analysis
          • Scene Analysis
      • Creative Insights User Guide: Analysis Approach and Tips
        • General Tracking - Usage Recommendations
        • User Journey - Usage Recommendations
    • Documentation for Project Deployment
      • Authorization of Advertising Accounts and Apply Materials to Advertising Platforms
      • Playable Upload Specifications for Networks
      • Mintegral Creative Operation Guide
      • Mintegral Data Analysis
      • Mintegral Ad Content Policies
    • My Account / My Projects
      • My Projects
        • Project View
        • Export & Download History
      • My Assets
        • Creative Assets
        • Template Assets
        • Clone Voice Assets
      • Account Management
    • Latest News on Playable Templates
    • Playable Ads - Customized Users
Powered by GitBook
On this page
  • 📒Authorization of Advertising Accounts
  • 1.Entrance
  • 2.How to Authorize
  • 3.Multiple Playturbo Accounts Authorized to the Same Ad Account
  • 4.Other Considerations
  • 📒How To acquire the authorization information
  • 1.Mintegral
  • 2.Unity
  • 3.AppLovin
  • 4.ironSource
  • 5.Xmp
  • 📒Apply Materials to Advertising Platforms
  • 1.Apply Playable Materials
  • 2.Apply Video Materials
  1. Other tutorials
  2. Documentation for Project Deployment

Authorization of Advertising Accounts and Apply Materials to Advertising Platforms

#Subscription # Customization

PreviousDocumentation for Project DeploymentNextPlayable Upload Specifications for Networks

Last updated 3 months ago

You can authorize your advertising accounts on the Playturbo platform. By authorizing an advertising account, you will be able to send trial/playable and video materials for ad placement within the authorized account. Additionally, you can analyze the data of the materials you have placed in subsequent data analysis.

📒Authorization of Advertising Accounts

1.Entrance

Left navigation bar - "Common Settings" - "Authorization Management"

👉Currently, authorization is available for Mintegral & Unity & Applovin & IronSource & Xmp advertising platforms. More advertising platforms will be supported for authorization in the future.

2.How to Authorize

1)Click the "+ Authorize" button in the upper right corner.

2)Select the platform first.

  • For Mintegral accounts: Enter the account email, API Key, and Access Key of the main account and select the data range.

  • For Unity accounts: Enter the account email, Secret Key, Key ID, Org ID, Org Core ID and select the data range.

  • For Applovin accounts: Enter the account、Report Key、Client ID、Client Secret and select the data range.

  • For IronSource accounts: Enter the account、Secret Key、Refresh Token and select the data range.

  • For Xmp: Enter Client ID、Client Secret and select the data range.

3)Ensure that the information is entered correctly, check the box for "Read and accepted the Authorization Agreement," and then click the "Authorize" button.

⭐Supplement:Authorization of Mintegral Sub-Accounts

For successfully authorized Mintegral main accounts, you can authorize sub-accounts under the main account. This allows materials to be pushed to the sub-account.

Click the "Sub-Account Management" button to authorize or revoke authorization for all sub-accounts under the main account.

3.Multiple Playturbo Accounts Authorized to the Same Ad Account

When multiple Playturbo accounts need to be authorized to the same ad account, you can use the "Assist Account Management" feature.

1)First, follow the authorization steps to authorize the ad account. Then, click on "Assist Account Management" under that ad account.

2)A popup will appear showing the Playturbo accounts that have already been set as "Assist Accounts." You can remove these if needed.

3)To add a new account, click the "Add Assist Account" button, accurately enter the name of the other Playturbo account, and click "Confirm."

4.Other Considerations

  • Authorized accounts can cancel the permission to send materials and retrieve placement data by selecting "Revoke Authorization."

  • If an account's status is "Authorization Failed," you can try authorizing it again by entering the relevant information.

  • Only one main Mintegral account can be authorized at a time. Once authorized, it cannot be canceled within 30 days.

📒How To acquire the authorization information

1.Mintegral

Login to the Mintegral platform and go to the "Account Management" > "Basic Information" page to obtain the necessary email, Access Key, and API Key.

2.Unity

2)Copy the Account Email, Organization ID, and Organization core ID from the Settings panel.

3)Go to the API Management. Create an API Key of Stats API v1.0

4)Next, Click the Service account under Advertising Management API.

Click the +New button on the top right corner to create a service account with the name and description.

5)In the service account, click Add key to create Key ID and Secret Key.

⚠️Please save this secret key, you will NOT be able to access it again.

6)Click + Manage organization roles to edit the API permissions. Select all 10 permissions under Growth then Save.

*Use the owner account to get full access to all 10 permissions. You shall ask your account manager or Unity support for help if there are permissions missing.

7)At this point, the required information for authorizing the Unity channel has been collected.

After entering the relevant information in Playturbo, simply click 'Authorize' to complete the process.

3.AppLovin

2)Click on Account>Keys, to access the Keys page. Copy and get the Report Key.

3)Click on "Account" and then select "OAuth Applications." Click on "Create New" to create a new app.

4)In the "Create OAuth Application" form, fill in the "Application Name" and then proceed to edit the permissions.

5)Scroll to the bottom of the page to obtain the Client ID and Client Secret.

4.ironSource

2)Find your Secret Key and Refresh Token under the API Tab

5.Xmp

1)On the Xmp platform, click on 'API Token Management'

2)Click 'Add New' -> Create a name -> Select 'All' for callable APIs -> Confirm

3)Copy the Client ID and Client Secret

📒Apply Materials to Advertising Platforms

NOTE:Only Mintegral/Unity/Applovin/IronSource/Xmp are supported for now (more Platforms will be integrated in the future). It is only possible to apply to ad accounts that are already linked to these platforms.

1.Apply Playable Materials

1)Click the "Apply" button on the preview page to open the apply pop-up window.

2)Select the platform and complete the corresponding account authorization.

3)Application logic for different platforms:

  • Mintegral: Select a sub-account under the main account to apply to that sub-account.(🌟If you select only the main account, the material will only be visible and accessible to the main account. If you select a sub-account under the main account, both the sub-account and the main account can see and use the material.)

  • Unity: Select a product under the account.

  • Applovin: Select a creative set under the account.

  • Ironsource: Select a product under the account (Note: There is about a 2-hour delay for applying playable materials to Ironsource, please be patient).

  • Xmp: Select a folder under the account.

4)If the material exceeds the package size, use "Smart Compression" or "Custom Compression" to ensure the package size is within the required specifications.

5)Click the "Apply" button to complete the application.

2.Apply Video Materials

1)In the "Export & Download History" >>> "Video Projects" >>> "Export Tasks" or "Works" page, you can operate "Apply" to open the apply pop-up window.

2)You can modify the creative name.

3)Select the platform and complete the corresponding account authorization.

4)Application logic for different platforms:

  • Mintegral: Select a sub-account under the main account to apply to that sub-account.(🌟If you select only the main account, the material will only be visible and accessible to the main account. If you select a sub-account under the main account, both the sub-account and the main account can see and use the material.)

  • Unity: Select a product under the account.

  • Applovin: Select a product under the account.

  • Ironsource: Select a creative group under the account.

  • Xmp: Select a folder under the account.

5)Click the "Apply" button to complete the application.

Note: There is no charge for applying video materials; the deduction of video exports has already been taken into account during the export process.

Tip: Click [Account Info] to quickly fill in the Mintegtal account info corresponding to the Playturbo account (Make sure the Playturbo account email matches the Mintegtal account email to ensure proper authorization. If they don’t match, you'll need to manually obtain the required info from Mintegtal, as outlined in .)

4)After the setup is complete, the Playturbo accounts set as "Assist Accounts" can apply materials to the ad account and use the "" module features.

1)Login to your account and go to panel of Unity Ads User Acquisition. You can find it the Growth section of Products.

1)Log in to the . The relevant information to obtain includes: Report Key, Client ID, and Client Secret.

1), enter your account and password, and log in to ironSource.

📓
the second section
Creative Insights
Unity
Applovin Dashboard
Click here