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On this page
  • 1.Overall Recommendations
  • 2.Global Scene
  • 3.Scene
  1. 💡Playable Tools-Content Editor
  2. Content Editor-Creation Tips Center
  3. Common Creation Tips

Creation Tips - Scene Creation

#Content Editor

PreviousCreation Tips - Suggestions for Creation ProcessNextCreation Tips - Assets

Last updated 10 months ago

1.Overall Recommendations

It is recommended to split scenes reasonably: Avoid adding too many scenes, and avoid adding excessive assets or effects within the same scene. This can prevent performance issues such as slow loading and lag during ad playback.

Specific Production Recommendations:

  • It is advised to compress asset sizes as much as possible in the first main scene. Avoid using excessively large video assets, as it can affect the completion rate of asset loading and the interaction initiation rate.

  • Avoid using large videos and a large number of frame sequences, as this can impact the loading rate of assets.

  • Do not exceed four videos within the same scene.

2.Global Scene

It is recommended to place persistent information in the "Global Scene" to avoid the hassle of duplicating it and facilitate centralized management.

Persistent information typically includes product information, download buttons, and disclaimers. Depending on the specific situation, you can also place content that appears in every scene in the global scene. Global Settings

In the settings of regular scenes, you can flexibly adjust based on the actual production needs. You can choose whether to enable Global scene in the current scene and specify whether to put it on the top or bottom layer of the current scene.

For example, if you want to create a masking effect on the end page, you can choose to "put the global scene on the bottom" for a more aesthetic appearance.

3.Scene

The core idea of scene splitting is to minimize the number of animations and events within a single scene, keep the layer structure simple (making it easier to inspect animation and event settings), and avoid adding too many scenes that can cause lag during gameplay.

Therefore, it is generally recommended to separate the core gameplay from the result feedback when creating scenes.

Now let's explain in detail using a case example:

1) Scene1: Core Gameplay

This scene showcases the core gameplay elements and provides instructions on how to interact. It clearly defines the interaction goals and guides players through the gameplay.

2) Scene2/3/4: Corresponding Results A/B/C

In Scene1, there are three options to choose from, each leading to a different result. Therefore, we place each result in a separate scene.

3) Scene5: End Page

It is generally recommended to display the following content on the end page: product information, settlement details, reward information, promotional offers, and other relevant information. Additionally, it is advisable to include a button for redirection.