Feature Changer - Download&Apply
#Feature Changer
Last updated
#Feature Changer
Last updated
💡After completing your project editing, proceed with the download process:
Step 1: Link project information.
Step 2: Click the "Apply/Download" button to open the window.
Step 3: Check the channels, then apply or download (if the file size exceeds requirements, compress before exporting).
If no promotional product is associated, clicking Download will trigger a pop-up message.
Click "go to supplementary information." Here, you can view Project Details, Export History, and Associated Promotional Products.
Click on the "+Associate with promoted product" button, you can select “Choose from Assets” or “Add Promoted Product”.
Choose from Assets:You can select previously added promotional products. When needed, simply click "Select" for reuse.
Add Promoted Product:You will need to fill in the relevant product information. Once added, it will be saved in the assets library.
🌟Add Promoted Product
After successfully entering the app store link, the product name, package name, and logo icon are usually auto-populated. If they do not auto-populate, please upload them manually.
Once the information is complete, click "Confirm" to finish adding the promotional product.
After confirming the current project version is correct on the download page, you can proceed with either downloading or applying.
Click the Download button to open the window.
Check the channels that need to be downloaded.
Once the package size calculation is complete, click the "Download" button to complete the download of the project for that version.
Get link: Downloads an Excel spreadsheet containing the links for each channel package.
Download: Downloads a compressed package containing the individual channel packages
Note:When a package exceeds the size limit set by a specific channel, it cannot be obtained or downloaded through that channel.
To obtain a link or download, it is necessary to compress the package again within the size limit.
💡Currently, the "Apply" feature supports not only the Mintegral channel but also Unity, Applovin, and IronSource channels. For details, please refer to Authorization of Advertising Accounts and Apply Materials to Advertising Platforms
NOTE:Files from the Mintegral channel do not need to be downloaded. The download option is only available for internal archiving purposes and cannot be used for uploading to the delivery.
-Entrance 1:In the "Download Work" popup window, select the Mintegral channel and click on "Apply".
-Entrance 2:On the preview page, click on the "Apply" button on the right side.
You can choose to apply to the current delivery account or another Mintegral delivery account (selecting another delivery account requires entering the account and password).
Note: Mintegral accounts have "main account" and "sub-account". When the playable is applied to the sub-account, the creative list of the sub-account & the main account will display this playable; when the playable is applied to the main account, the creative list of the main account & the sub-account authorized by the main account will display this playable.
Click "Apply" to apply the assets to Mintegral's self-service advertising platform for internal review and delivery.
After applying, the assets will undergo a review process that typically takes 1-2 business days (please allocate sufficient time for the review based on your campaign schedule).
Once approved, they will be displayed on the "Mintegral Ad Delivery Platform" page:To associate the approved assets with the corresponding ad units, navigate to <Ad Delivery> -- <Asset Management> -- <Playable Ads>, select the corresponding assets, and click "Apply in Offer." This will complete the process of putting the assets online.
If the package size for a specific channel exceeds the limit, you can either return to the editing page and compress the assets externally before replacing them or directly compress the package within the "Download Work" popup window. (the default compression method is smart compression).
Check the channels for which you want to compress the package.
Click to select: smart compression,and adjust the quality of the work.
Click "Apply and calculate" to finish smart compression.
Support package compression preview mode.
Check the channels for which you want to compress the package.
Select 'Custom compression' to adjust image quality, video quality, and audio quality separately.
After adjusting, click 'Apply and calculate' to complete the custom compression.
Support package compression preview mode.
In the "Download Work" popup window, click on "PL Tracking Management" to navigate to the corresponding page.
On this page, you can select whether to enable tracking for the respective channels.
When selected, the embedded code will be added to all playable creatives downloaded/applyed through the corresponding channels. If not selected, the code will not be added. It is recommended to enable the addition of tracking points as it will enable advanced analysis functions such as interactive data analysis, scene analysis, and user journey analysis for the creatives.
Currently, only the channels shown in the image below are supported. Please contact your AM for support on other channels.
For related information you can refer to Creative Insights
Choose the product type, platform type, and enter the corresponding URL. >>>For WeChat MiniGame channel, please refer to:
👉Related content:
👉 Click to view the introduction to the .