# Content Editor - Download\&Apply

It is recommended to conduct [a project self-check](https://doc.playturbo.com/playable-tools-content-editor/content-editor-creation-tips-center/project-self-check-guide) once your project editing is complete.

Then proceed to the download stage:

* **Step 1**: Link project information
* **Step 2**: Click the "Download" button and select the playable ad steps
* **Step 3**: Check the channels, then apply or download (if the file size exceeds requirements, compress before exporting)

## <mark style="color:blue;">1.Project Info(Associate with promoted product)</mark>

* Click on "Project Info" to bring up a pop-up window.
* Here, you can view Project Details, Export History, and Associated Promotional Products.

<figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2Fz0nvqdzafaRSphp1IBFY%2Fimage.png?alt=media&#x26;token=33c67c06-ea3c-4c1c-8703-38bfc0e08591" alt=""><figcaption></figcaption></figure>

* Click on the "+Associate with promoted product" button, you can select “Choose from Assets” or “Add Promoted Product”.
  * **Choose from Assets：**&#x59;ou can select previously added promotional products. When needed, simply click "Select" for reuse.
  * **Add Promoted Product：**&#x59;ou will need to fill in the relevant product information. Once added, it will be saved in the assets library.

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FLoxprrEXjQmAd3IyG53z%2Fimage.png?alt=media&#x26;token=b28ed8b6-f1dc-40c6-8d91-d669bbeabc58" alt=""><figcaption></figcaption></figure></div>

**🌟Add Promoted Product**

* Choose the product type, platform type, and enter the corresponding URL.  >>><mark style="color:blue;">For WeChat MiniGame channel, please refer to:</mark>  [#currently-supported-a-d-networks--test-apps-2](https://doc.playturbo.com/export-and-deployment/playable-upload-specifications-for-networks#currently-supported-a-d-networks--test-apps-2 "mention")
* After successfully entering the app store link, the product name, package name, and logo icon are usually auto-populated.  If they do not auto-populate, please upload them manually.
* Once the information is complete, click "Confirm" to finish adding the promotional product.

<mark style="color:orange;">👉</mark>**Related content：** [#id-1.-associate-with-promoted-product](https://doc.playturbo.com/export-and-deployment/faqs-for-export-and-deployment#id-1.-associate-with-promoted-product "mention")

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FzxOY1uIM8ro539lnCPW9%2Fimage.png?alt=media&#x26;token=c9d0a1fd-6486-43bf-943f-9031a50d53c6" alt=""><figcaption></figcaption></figure></div>

## <mark style="color:blue;">2.Playable ad steps</mark>

* Click the download button to open the Playable ad steps pop-up.
* Choose either **One Step** or **Two or More Steps**, depending on Number of interactions from the game start to redirecting to the app store.
* After selecting, click Download to open the download window.

<mark style="color:orange;">**💡 Why choose playable ad steps?**</mark> &#x20;

This setting mainly applies to the Mintegral channel. In the Mintegral channel, the number of trial steps in a playable determines the type of playable it is. Different types of playables may impact campaign performance, so it’s important to select the correct number of steps.

*If the playable redirects to the app store after just 1 interaction, it will be classified as an EC-type playable. If the number of interactive steps is ≥ 2, it will be classified as a PL-type playable.*

<figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FgPoyN8NBQALN8jIn3EYv%2Fimage.png?alt=media&#x26;token=b1cd8f17-2236-4a41-9d9d-f1fafda4a05f" alt=""><figcaption></figcaption></figure>

## <mark style="color:blue;">3.Download & Apply</mark>

After confirming that the current project **version** is correct on the download page, proceed with "Download" or "Apply".

<mark style="color:red;">Both</mark> <mark style="color:red;"></mark><mark style="color:red;">**Apply**</mark> <mark style="color:red;"></mark><mark style="color:red;">and</mark> <mark style="color:red;"></mark><mark style="color:red;">**Download**</mark> <mark style="color:red;"></mark><mark style="color:red;">are ways to export playable creatives, you can choose either one:</mark>&#x20;

"Apply" means directly pushing the current playable creative to the selected ad platform, without needing to manually upload it after downloading. It’s more convenient and also enables you to analyze the creative’s performance data later through the platform's “Creative Insights” feature.

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FFmUGXJj8o8rJCMyxev4F%2Fimage.png?alt=media&#x26;token=b6a3d69c-ceff-4f0b-977f-d7e2735938d2" alt=""><figcaption></figcaption></figure></div>

### a. If you choose **Download**

* Click the Download button to open the window.
* Check the channels that need to be downloaded.
* Once the package size calculation is complete, click the "Download" button to complete the download of the project for that version.

  * **Download**: Downloads a compressed package containing the individual channel packages.
  * **Get link**: Downloads an Excel spreadsheet containing the links for each channel package.

  *Please note: “Get Link” means download. Each click will deduct one download quota.Subsequent clicks on “Download” will not deduct additional quota.*

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FunkE1kyZSLRzt48RfQSD%2Fimage.png?alt=media&#x26;token=6599ee6b-65a2-436c-a488-daa7522df429" alt=""><figcaption></figcaption></figure></div>

### b. If you choose Apply

<mark style="color:orange;">If you choose Apply,  make sure the corresponding ad platform account is authorized first.</mark>&#x20;

👉 [ad-account-authorization-and-playable-push](https://doc.playturbo.com/export-and-deployment/ad-account-authorization-and-playable-push "mention")

Currently, the platform supports account authorization and apply functions for Mintegral, Unity, AppLovin, ironSource, and XMP.

**Taking Mintegral as an example:**

-Entrance 1：On the preview page, click on the "Apply" button on the right side.

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FmTnHu2eQxMzjjJeY4DHB%2Fimage.png?alt=media&#x26;token=94b0265f-323e-4cf3-8758-0c71410f82f7" alt=""><figcaption></figcaption></figure></div>

-Entrance 2：In the "Download Work" popup window, select the Mintegral channel and click on "Apply".

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FBDEgEbTigEozVjJmYgvF%2Fimage.png?alt=media&#x26;token=2244cd5e-6111-435c-985a-66ec6d01bc5b" alt="" width="473"><figcaption></figcaption></figure></div>

* You can choose to apply to the current delivery account or another Mintegral delivery account (selecting another delivery account requires entering the account and password).
* <mark style="color:red;">**Note:**</mark> Mintegral accounts have "main account" and "sub-account". When the playable is applied to the sub-account, the creative list of the sub-account & the main account will display this playable; when the playable is applied to the main account, the creative list of the main account & the sub-account authorized by the main account will display this playable.
* Click "Apply" to apply the assets to Mintegral's self-service advertising platform for internal review and delivery.

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FVzJyjrao656IXefOFsqp%2Fimage.png?alt=media&#x26;token=8a45d19b-36af-409e-bb24-d2d583179ab4" alt="" width="563"><figcaption></figcaption></figure></div>

* After applying, the assets will undergo a review process that typically takes 1-2 business days (please allocate sufficient time for the review based on your campaign schedule).&#x20;
* Once approved, they will be displayed on the "Mintegral Ad Delivery Platform" page：To associate the approved assets with the corresponding ad units, navigate to \<Ad Delivery> -- \<Asset Management> -- \<Playable Ads>, select the corresponding assets, and click "Apply in Offer." This will complete the process of putting the assets online.

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2F9xm1cukXx70fJXoaxp54%2F9696CA25-CEC1-4FA8-A441-E4D6E2879CF6.png?alt=media&#x26;token=6b66c27c-30d7-4103-8a3a-633e90d525cf" alt=""><figcaption></figcaption></figure></div>

⚠️<mark style="color:red;">Please Note:  Downloading playables from the Mintegral channel to local storage is not supported at the moment. Only Push is supported.</mark>

## <mark style="color:blue;">4.Compress the work</mark>

If a package exceeds the size limit of a specific channel, it cannot be Get Link / Download / Push. You must first reduce the package size before proceeding: *Further compress the assets and return to the editing page to replace them*, or *Compress the entire package directly in the Download Work pop-up window.*

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FxL90FMuvomW2znb5wJ1i%2Fimage.png?alt=media&#x26;token=5f215fc1-e661-49bc-9903-1557e3a050d9" alt="" width="373"><figcaption><p>The size limit of each channel's package can be viewed during "download"</p></figcaption></figure></div>

### a. Smart compression

* Check the channels for which you want to compress the package.
* Click to select: smart compression，and adjust the quality of the work.
* Click "Apply and calculate" to finish smart compression.
* Support package compression <mark style="color:red;">**preview**</mark> mode.

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2F4JTa5CLNAgC9PfduxYFa%2Fimage.png?alt=media&#x26;token=cba6f18f-656e-4c09-bb9a-bd1dea8f8e3a" alt="" width="536"><figcaption></figcaption></figure></div>

### b. Custom compression

* Check the channels for which you want to compress the package.
* Select 'Custom compression' to adjust image quality, video quality, and audio quality separately.
* After adjusting, click 'Apply and calculate' to complete the custom compression.
* Support package compression <mark style="color:red;">**preview**</mark> mode.

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2Fi5MSJ2WCyohDXBAAFhWG%2Fimage.png?alt=media&#x26;token=7e4b8866-6979-41a8-aac4-cd122e598f06" alt="" width="529"><figcaption></figcaption></figure></div>

## <mark style="color:blue;">5.PL Tracking Management</mark>

* In the  "Download Work" popup window, click on "PL Tracking Management" to navigate to the corresponding page.&#x20;

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FAuvEQTGmD7JoeMx9PFAm%2Fimage.png?alt=media&#x26;token=6ae14ff2-54ec-4012-8eed-c0a14419004b" alt=""><figcaption></figcaption></figure></div>

* On this page, you can select whether to enable tracking for the respective channels.&#x20;
* When selected, the embedded code will be added to all playable creatives downloaded/applyed through the corresponding channels. If not selected, the code will not be added. It is recommended to enable the addition of tracking points as it will enable advanced analysis functions such as interactive data analysis, scene analysis, and user journey analysis for the creatives.
* Currently, only the channels shown in the image below are supported. Please contact your AM for support on other channels.

For related information you can refer to  [creative-insights](https://doc.playturbo.com/creative-insights "mention")

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FzyPuP0mzrP76Rfqo4KTT%2Fimage.png?alt=media&#x26;token=99169316-bd0d-4444-8d76-73e2a6940579" alt=""><figcaption></figcaption></figure></div>

## <mark style="color:blue;">6.Playable Upload Specifications for Networks</mark>

[playable-upload-specifications-for-networks](https://doc.playturbo.com/export-and-deployment/playable-upload-specifications-for-networks "mention")

## <mark style="color:blue;">7.Version Definition (Regarding Download Count Deduction)</mark>

After jumping to the download page, you'll see project version info displayed on the right.

<mark style="background-color:red;">**⚠️Please Note: Playables with identical content are considered the same version.**</mark> &#x20;

* <mark style="color:red;">If you make any edits to the project content after exporting, such as editing text or replacing product information, a new version will be generated. Exporting this new version will result in an additional deduction from your download quota. Please make sure to review and confirm that all materials are correct before exporting.</mark>
* Each version corresponds to a creative name, and if material analysis is conducted later, the corresponding creative name will be displayed.&#x20;

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FdfeEzUNpnBt0YhmYSpOH%2Fimage.png?alt=media&#x26;token=a312b7fb-a402-4529-b0f8-bfc498d73210" alt=""><figcaption></figcaption></figure></div>

**1）Latest Version**&#x20;

* You can perform download and apply operations on the "Latest Version" (the current version).
* If further adjustments to the material are needed, click the "Back to Edit" button to go back to the editing page and continue editing.
* You can also rename the creative here.

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FrfUERENmBfYKVMI1gy1D%2Fimage.png?alt=media&#x26;token=387a3703-5439-4bce-a2ec-d9041e8929ac" alt=""><figcaption></figcaption></figure></div>

**2）Historical Version**

* Click on the corresponding historical version to view the historical materials.&#x20;
* After viewing, if necessary, you can download the historical version again (only supports downloading previously downloaded channels, does not support secondary applying).

<div align="left"><figure><img src="https://695199083-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F4PyzU9CRLR4XKbxmIEid%2Fuploads%2FyJhIf2SffkbmegKjdBKa%2Fimage.png?alt=media&#x26;token=87116f3a-00fd-476a-993c-d34b16375850" alt=""><figcaption></figcaption></figure></div>
